| ID | Count | Card |
|---|
| 2 | ×1 (1/64) | Move again! |
| 3 | ×1 (1/64) | Warp to any square except a Chance square! |
| 5 | ×1 (1/64) | Warp to any shop you like! |
| 6 | ×1 (1/64) | Warp to any Chance square! |
| 7 | ×1 (1/64) | Big luck! Your shop prices go up 7%! |
| 8 | ×1 (1/64) | National 30% Markup Day! Move again! |
| 9 | ×1 (1/64) | National Holiday! Move again! |
| 10 | ×1 (1/64) | National Half-Price Day! Move again! |
| 13 | ×1 (1/64) | Total disaster! Your shop prices drop 13%! |
| 15 | ×1 (1/64) | Collect Chance! Receive 50x your roll! |
| 16 | ×1 (1/64) | Recovery! Three areas bounce back! |
| 17 | ×1 (1/64) | Bonus! Receive half a salary! |
| 18 | ×1 (1/64) | Sell a shop to the bank at 2x its price! |
| 19 | ×1 (1/64) | Late-night rates! |
| 22 | ×1 (1/64) | Sale chance! Sell a shop at 2x its price! |
| 24 | ×1 (1/64) | Sell a shop to the bank for +200G! |
| 25 | ×1 (1/64) | Unlucky! A half-price service day! |
| 26 | ×1 (1/64) | Super Lucky Chance! |
| 27 | ×1 (1/64) | Special income! 27G per shop you own! |
| 28 | ×1 (1/64) | The Maharaja appears! |
| 31 | ×1 (1/64) | One area's shop prices go up 10%! |
| 40 | ×1 (1/64) | Give 10% of your cash to the player in last place! |
| 52 | ×1 (1/64) | Move 2 more spaces! |
| 54 | ×1 (1/64) | Pay 100G to warp to the bank! |
| 55 | ×1 (1/64) | Move again, and shop free of charge! |
| 56 | ×1 (1/64) | Move again, with fees at half price! |
| 58 | ×1 (1/64) | Pay 100G to warp to any non-Chance square! |
| 65 | ×1 (1/64) | 5x buyout chance! |
| 71 | ×1 (1/64) | Free capital! The bank invests up to 200G! |
| 73 | ×1 (1/64) | Purchase chance! Buy an unowned shop! |
| 75 | ×1 (1/64) | Purchase chance! Buy an unowned shop at 2x! |
| 79 | ×1 (1/64) | Buyout chance! Take a shop at 3x its price! |
| 81 | ×1 (1/64) | Everyone else rolls a 1 next turn! |
| 87 | ×1 (1/64) | Move again with a die that rolls 7 or 8! |
| 88 | ×1 (1/64) | Swap the positions of the other players! |
| 89 | ×1 (1/64) | Dokodemo storm! Every player gets a Dokodemo Card! |
| 90 | ×1 (1/64) | Late-night rates at every shop! |
| 91 | ×1 (1/64) | The Mark Angel appears! |
| 92 | ×1 (1/64) | Holidaymon appears! |
| 93 | ×1 (1/64) | Dice of fate! 1/3/5 = your shops +10%, 2/4/6 = others' shops +5% |
| 95 | ×1 (1/64) | It's party time - everyone gather here! |
| 96 | ×1 (1/64) | Everyone gathers at another player's square! |
| 98 | ×1 (1/64) | Buyout chance! Take a shop at 4x its price! |
| 99 | ×1 (1/64) | Lucky present! What's inside? |
| 100 | ×1 (1/64) | Receive one Dokodemo Card! |
| 103 | ×1 (1/64) | Misfortune! Your shop prices drop 23%! |
| 106 | ×1 (1/64) | Receive Dokodemo Cards equal to half your roll! |
| 107 | ×1 (1/64) | Raise one shop's price by 30%! |
| 108 | ×1 (1/64) | Sale chance! Sell a shop at 4x its price! |
| 110 | ×1 (1/64) | Special income! 77G per shop you own! |
| 111 | ×1 (1/64) | Sale chance! Sell a shop for +500G! |
| 113 | ×1 (1/64) | Collect Chance! Receive roll x Level x 20G! |
| 115 | ×1 (1/64) | Everyone else rolls a 7 next turn! |
| 118 | ×1 (1/64) | Ultra Lucky Chance! |
| 119 | ×1 (1/64) | Give 20% of your cash to the player in last place! |
| 123 | ×1 (1/64) | Dice of fate! 1/3/5 = your shops +20%, 2/4/6 = others' shops +5% |
| 125 | ×1 (1/64) | Dice warp! 1/3/5 = a Lucky square, 2/4/6 = a Casino square |
| 129 | ×1 (1/64) | Take the ♠ mark! 100G instead if you already hold it! |
| 130 | ×1 (1/64) | Take the ♥ mark! 100G instead if you already hold it! |
| 131 | ×1 (1/64) | Take the ♦ mark! 100G instead if you already hold it! |
| 132 | ×1 (1/64) | Take the ♣ mark! 100G instead if you already hold it! |
| 134 | ×1 (1/64) | Dice closing day! 1/3/5 = your shops close, 2/4/6 = the others' do |
| 139 | ×1 (1/64) | Buy a Dokodemo Card for 100G! |
| 172 | ×1 (1/64) | Dice ledger! 1/3/5 = get 20G per shop, 2/4/6 = pay 20G per shop |