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Update: Epoch Street v1.2.0

2026-09-30update

On October 1 we released v1.2.0 and the test build v1.2.0-test0. This update brings three new chance cards, a screen for sending your thoughts and bug reports about the game straight to the operators, switch achievements, and several board-editor features that used to be test-build only, now in the release build too. It also carries many fixes that answer tester reports and requests. The engine version goes up, so online play is between 1.2.0 builds.

New chance cards: switch malfunction, blackout, reversed motor

Building on card ideas from testers, we added three chance cards that play with the board's switches.

The board during a blackout: the board goes dark, the pawns and the cursor stay lit
The board during a blackout: the board goes dark, the pawns and the cursor stay lit

No.190 appears like any other card in the board editor's card lists, the Encyclopedia and the custom chance-card deck.

No.501 and No.502 are hidden cards. Cards from 501 up appear in no list at all. Only people who know the number can put them on a board, by typing it into an ID box in the board editor's chance table or an event square.

Chance card No.501 "Blackout"
Chance card No.501 "Blackout"

Board editor: pass switches and second areas in the release build

These features were test-build only until now; the release build's board editor has them too.

The board editor's "Switch (on pass + chance)"
The board editor's "Switch (on pass + chance)"

Building and remodelling: any shortfall is settled at the end of the turn

Building and remodelling when you are short of cash (vacant-lot remodels included) now works the same way everywhere: it happens at once, and the shortfall is paid at the end of the turn (from a request).

Arriving at the bank by warp

When a warp square's "Destination effects" is Pass effects only (default) and it leads to the bank, arriving now counts as passing the bank (the goal check, salary and buying stock). Until now only the lap was counted, so you did not win even with the target net worth (from a tester report). A None (pure teleport) warp still does nothing, as before.

Camera: stops at the edge of the background art

Following tester reports, the camera no longer shows what lies outside the background art.

Achievements: switches pressed

Two achievements now count how many times you press switches (from a request). Every way of pressing counts: stopping, crossing, at once, and remote (Skill Battle). Presses that do nothing because of a malfunction or blackout do not count.

Review the game / Report a bug

Below "News" on the mode list there is now Review the game / Report a bug. Not a board or other work, but Epoch Street itself: send your thoughts, bug reports and requests straight to the operators.

Review the game / Report a bug
Review the game / Report a bug

Fixes

Online play:

Server stability

A batch of server-side fixes, around reviewing and publishing works and how upload limits are counted.

Compatibility and saves

Launcher (1.0.24)

Thanks

Once again, from new card ideas to "this gets in the way", many of these changes came from testers. Please send us anything you notice, now also through the new "Review the game / Report a bug".