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Update: Epoch Street v1.4.0

2026-10-10update

Version 1.4.0 is out. Start the launcher and it updates itself. Here is what changed since 1.3.4.

Casinos: "Modern"

Almost every casino game now has a Modern form, with prizes and balance revisited. Small fixed prizes such as +1G or +10G become prizes that grow with the player's level, so they are still worth having late in a match. The old way of playing stays available as Legacy. New matches default to Modern.

The casino selection screen. The "Casino rules" row switches them all at once
The casino selection screen. The "Casino rules" row switches them all at once

High & Low: a reason to stop

The prize money (20G, doubling up to 1280G) is unchanged, but when you take it you also get every bonus up to your streak.

High & Low Modern. Four wins, and the hat and belt rows light up
High & Low Modern. Four wins, and the hat and belt rows light up

New accessories and the half-price ticket

Game by game

The Legacy Race prediction screen: every racer carries a prize
The Legacy Race prediction screen: every racer carries a prize
Treasure Hunt Modern: a Lucky ring found
Treasure Hunt Modern: a Lucky ring found

All of it is gathered in a new guide on the official site, "Casinos" (/guide/casino.en.html).

Settings and controls presets

Settings and controls (keys and pad) can now be saved and applied as presets. The two rows are in Settings -> Other. You can also publish them on the official server and fetch other people's.

Chance cards

Other improvements and fixes

Test build 1.4.0-test0

The test build has the same changes. In Test Mode's Sphere Battle it also reworks Drain MP (how it appears and what it takes), makes Ramuh, Kaboom and Kazapple scale with the player count, and refines how the CPU uses Job Change and the healing spheres.

Please note

The engine version went up, so you cannot play online with 1.3.4 or earlier. Saves load as before.